. . . a blurb about Vanessa L. Krauss.
Introduction:
Vanessa L. Krauss is a 23 year old, Vancouver, Canada resident. Her education has revolved around computer generated media and design. The skills learned include drafting, interface design, graphic design, 3D art and traditional art mediums. Through the Art Institute of Vancouver-Burnaby's Game Art and Design course, Vanessa developed specialties in Character Modeling and Character Concepting. Within the field, she also furthered her skills in the area of Software Testing. While learning to become a well-versed artist and analyst, free time is devoted to exploring the realms of literature through stories and game concepts.
Mantra:
Whether characters, interfaces or documentation, all of them follow one, cohesive approach. The work must be clean, checked for errors and present a theme which people can identify with. Together the work surmizes strength and confidence. It is intended for those who view the work to see strong writing, strong understanding of line and color, and the skills to implement them. Nothing made on this website was made without some careful thought and follow-through.
Skills:
▪ Utilizes these programs: Microsoft Office Professional Suite 2003, Flash 8, Adobe Photoshop CS4, Maya 8.0, Zbrush 3, Unreal Editor 2004, Evart 4.2 (motion capture editor), Motion Builder 6 Professional
▪ General skillset: Quick learner, keen eye for detail, strong verbal/written skills, eager personality
Experience:
▪ Texture Artist and Cinematic Director for "Bitt Warriors" (6 months)
▪ Interface Designer/Artist for "Toy Box Interactive" (3 months)
▪ Front-End/Interface and Legal Quality Assurance/Game Tester for "Electronic Arts" (12 months)
▪ Customer Service/Tech Support Representative for "Geek Squad" (8 months)
▪ For additional information, please view resume.